Saturday was a powerful day; I hung a door and got S3S working again
door
As I mentioned back in [/posts/routing] we're rearranging house. Our new bedroom has a funky semi-arched doorway of odd dimensions. Cutting it out, framing a door, and determining how we were going to deal with the faux paneling both rooms have was highly unappetizing with our current bandwidth and I harbor a secret love for all things slidyrolly. This, combined with where the doorway arch actually is and what that means for door swing paths, meant I had a prime excuse to install a pair of sliding doors. I had a lot of fun researching for this! I had to plan for door sizes, the weird opening width, rail length, how high above the opening the rail would be mounted, how wide the doors/rail would be once installed, all kinds of things. The rail length made it particularly interesting, because hardware stores generally don't carry rails as long as one needs for two 24" doors (96"[1]). I got to make a research phone call to see if menards would special order a rail kit from a company they already carry; I was hoping that would mean the shipping cost would be at least partially offset but. Absolutely not, so I ended up buying elsewhere.[2]
The rail hardware came in this last week and I snuck in all my math and most of the measuring here 'n there, but on Saturday I put everything together. An important aspect of hanging a wall mounted sliding door rail is ensuring it is actually level. Unless. I guess. If you want a bad auto-open or close system? Wouldn't work with the two-doors-meet-in-the-middle scheme I have anyways. I am pleased to announce I can measure good and accurately operate a drill when piloting holes and that sucker went in level first try, no extra holes.[3] Hanging the doors and getting everything plumb was quite fun; overall a great experience--I think the only hiccup was my lack of 15/16" spade bit so I haven't installed the latch in the door yet, and I'll absolutely take a minor "you always go back to the hardware store" as the only problem.
Also the rails and doors are great. Slidy things rule! The bearings slide in a nice extruded aluminum rail! They go swoosh and whoosh! Open it! close it! They stop before they go too far in one direction! they meet nicely in the middle! Whoosh!! I think everything should be pocket doors and I will not regret the more complicated hardware involved here. I woulda made this a full pocket if that wasn't a) even more wall cutting than reframing for a normal door would have been and b) I know for a fact there would be some electricity re-routing involved. Doors sliding is Good.
s3s
For those who are not deeply obsessed with the 3rd person Weird shooter Splatoon, Nintendo has an app that lets one track the results of games and various stats. Their app only holds 50 matches of each gametype, however, and only has a few statistical summaries available. Us dumb nerds who like Numbers are of course dissatisfied with this, and a Fine And Excellent Person, Hina, created the site stat.ink to address this. Not only can you see your own stats, but you can also see everyone else who contributes! You can see a lotta numbers, it's great.
The big question, you may ask, is "how do I get number from app to be number on site?" and that's a great question. Another upstanding allrounder, Eli, made a lovely tool called s3s. It would get the necessary tokens to identify as you, pull the data from Nintendo's api as if it was the app, and then parse it all to upload in stat.ink's expected format. It's amazing! Me and my friends ran with it for a long while. Before Hina got fully caught up with what the salmon runners wanted (and well before Nintendo finally got up to speed too), I made a glorious google sheet that would pull the data from stat.ink and then tally up my boss salmonid kills to see how close I was to the various in-game badges you can earn. Numbers!!
Nintendo, however, hates numbers and hates letting you have your hard earned numbers. A long while back they changed how authenticating to their app api worked and it broke s3s's ability to generate the tokens necessary to pretend to be a cute little phone app and ask for numbers please.[4] Since then I have been numberless, only seeing what the app shows me. but not anymore. My friend Hacceuee got me onto nxapi, another project that integrates with the Nintendo api to serve as a desktop version (or to populate discord activity) or to.... generate the tokens s3s wants and needs to upload data. Its service is a little spotty, but it can and will generate the tokens and place them where s3s's python script can grab em and do its thing.
I actually don't need the full 96, since the doorway is smaller than 48", but you gotta buy in the lengths offered, so ↩︎
they wanted something like $180 to ship it freight! I get that it's a long beam of metal and that has logistical impact but. that's way too much. ↩︎
discounting a couple exploratory "where is the stud here??? holes due to the fact the room is faux wood panel with slight bluges here and there and our stud finder can't handle it. Those are all behind the rail, it's fine. ↩︎
we even said please! let us have our numbers, nintendo 🥹 ↩︎